Client/Server computing (often called n-tier computing when you use the Internet to connect the client to the server), involves distributed data processing, or multiple computers working together to perform a set of operations. In the client/server model, the client (workstations) and server (DBMS) work together to perform operations that create objects and manipulate the data in a database. Although they work together in the overall scheme of things, the tasks the server performs are different than the work accomplished by the clients.
The relational DBMS model and SQL are particularly suited for use in a client/server environment. The DBMS and data reside on a central server (computer), and multiple clients (network workstations) communicate requests for data to the server across connections on the local area network (LAN). The application program running on the client machine accepts user input and formulates the SQL statements, which it then sends to the DBMS on the server. The DBMS then interprets and executes the SQL commands, and sends the results back to the client (workstation). Finally, the application program running at the workstation formats and displays the results for the user.
Using the SQL client/server relationship is a much more efficient use of bandwidth as compared to a simple database file-sharing system where the workstation would copy large amounts of data from the fileserver, manipulate the data locally, and then send large amounts of data back to the fileserver to be stored on the network disk drives. Put another way, the older, more inefficient shared file access method involves sending you the entire filing cabinet and all of its folders. Your application program then has to sift through everything available to find the file folder it needs.
In the client/server model, the server rummages the filing cabinet for you and sends only the desired file folder to the application program. The user uses an application program running on a network workstation (the client) to send requests (using SQL statements) for data to the DBMS (the server). The DBMS and data reside on the same system, so the DBMS can execute the SQL statements and send only the data the user needs across the LAN to the workstation.
A DBMS (the server) has nothing to do until it receives a request (one or more SQL statements) from the client (network workstation). The server is responsible for storing, manipulating, and retrieving data for multiple clients. As such, the server hardware typically has multiple, high-end processors to handle simultaneous data requests and large amounts of fast storage, and it is optimized for fast data access and retrieval.
When processing SQL statements, the DBMS (server) interprets the commands and translates them into database operations. After executing the operations, the server then formats and sends the results to the client. Thus, the server's job is relatively straightforward: read, interpret, and execute SQL statements. Moreover, the server has no responsibility for presenting the information to the user-that job is left to the client.
The client portion of the SQL client/server system consists of hardware (often similar in processing power to the server) and software, the user's interface to the DBMS. When working with SQL, the user often does not even realize that there is a separate DBMS server involved. As far as the user is concerned, the application program (such as an order entry system) running on his or her computer is acting on data stored on a shared network drive. In reality, the client (application program) accepts user input, translates what the user enters into SQL commands, and sends the commands along with any data entered to the DBMS server. The application then waits for the server to send back the results, which the program then displays to the user.
In the client/server environment, the client is responsible for:
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Accepting needed information from the user (or another application program)
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Formulating the data retrieval, removal, or update request for the server
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Displaying all information (data and server messages) to the user
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Manipulating individual data items (the server takes care of the physical storage, removal, and retrieval of data, but data values are determined on the client side of the client/server model)
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Formatting the information and producing any reports (both printed and online)
Note You can reduce network traffic and server workload by duplicating some data validity checks in the client application. For example, having the application program force the user to enter a valid quantity before sending the columns in an order row to the DBMS will avoid sending the data to the server, having the DBMS parse the SQL statement only to send it back to the client as invalid.
Be sure to use validity checks on the client side of the client/server model in addition to (and not in place of) the server's SQL-defined data integrity mechanisms. By consolidating validation on the server (and duplicating it on the client where it makes senses), you ensure that EVERY application's data is validated using the same set of rules. If you trust the application to perform its own validation, you will invariably run into problems where validation code, omitted during the testing phase, is inadvertently left out of the production system as well. Moreover, if you need to change or add new business rules, changing server validity checks in one place (on the server) is relatively simple as compared to contacting each software vendor (or in-house programming staff) to update individual application programs.
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